koth_womd_a1 - A King of the hill based on the height advantage
The mercs fight for control of a rocket armed with a powerful nuclear warhead. The supports for the rocket can be charged up as Demoman and a high skybox allows for lots of jumping around as Soldier.
The mercs fight for control of a rocket armed with a powerful nuclear warhead. The supports for the rocket can be charged up as Demoman and a high skybox allows for lots of jumping around as Soldier.
koth_WOMD - A King of the hill map where the teams fight over a sentral rocket
The mercs fight for control of a rocket armed with a powerful nuclear warhead. The supports for the rocket can be charged up as Demoman and a high skybox allows for lots of jumping around as Soldier.
The mercs fight for control of a rocket armed with a powerful nuclear warhead. The supports for the rocket can be charged up as Demoman and a high skybox allows for lots of jumping around as Soldier.
Coal Track - A small payload map that is fast
A very small payload map with cliffs to fall and push people off, a short round timer for more matches, and an interesting mechanic where blue can walk out of spawn during setup time but cannot push the cart.
A very small payload map with cliffs to fall and push people off, a short round timer for more matches, and an interesting mechanic where blue can walk out of spawn during setup time but cannot push the cart.
I am still new to mapping and I am working on a map that is almost complete there is just one problem: there is this thin railing close to one of the control points and when I play with bots the heavys always shoot through the wall and only have there head sticking out and it is pretty cheaty...
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