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  1. SnakedSnack

    WiP in WiP, post your screenshots!

    Started filling the empty space outside the play area of my map.
  2. SnakedSnack

    Weird shadows on static props.

    I had -StaticPropLighting, but it didn't help. Then i tried to add -StaticPropPolys -TextureShadows and i think it fixed it now. Thanks for tip with info_lighting anyway!
  3. SnakedSnack

    Weird shadows on static props.

    Here a problem: Is there any way to fix it?
  4. SnakedSnack

    WiP in WiP, post your screenshots!

    A final part of level on my payload map, finally textured the whole thing. It remains only to make a background on the entire map, which is a ton of work, and to think through everything in more detail, rethink on some points.
  5. SnakedSnack

    72 Hour Jam 2019

    I do really like the jungle theme, so i decided to make this entry for jam https://tf2maps.net/downloads/koth-ancient-temple.8411/
  6. SnakedSnack

    [KOTH] Ancient Temple b1

    A jungle-themed map made for 72hr jam. Still need a lot of detail work. I will work on this after the jam is over too. I used a Ultimate Mapping Resource Pack by a Boojum Snark and Sean "heyo" Cutino's jungle assets for this map.
  7. SnakedSnack

    [KOTH] Ancient Temple

    [KOTH] Ancient Temple - A jungle-themed map made for 72hr jam. A jungle-themed map made for 72hr jam. Still need a lot of detail work.
  8. SnakedSnack

    72 Hour Jam 2019

    Can I work on map after the jam ends?
  9. SnakedSnack

    WiP in WiP, post your screenshots!

    Haven't really posted anything here for a while
  10. SnakedSnack

    WiP in WiP, post your screenshots!

    And me again with a new pretty house: I also increased the lighting on the payload's path here: And finally, SKETCH of last payload point - red team's castle, what I made a some time ago:
  11. SnakedSnack

    WiP in WiP, post your screenshots!

    Yeah, thanks, was thinking about it for some time, I guess, I am going to add a little lampposts near the rail.
  12. SnakedSnack

    WiP in WiP, post your screenshots!

    I worked for several months on my payload map, and finally, one of five parts of map received some textures and props. I think I’m missing some lighting, but for now it looks like this (still not yet made interior and houses on the other side of the fence)
  13. SnakedSnack

    [KOTH] Outerbase 2018-07-30

    An entry for the 72hr SUMMER TF2maps.net JAM (Started 27.07.18) ---- Map with a space theme (moon theme). I used a Ultimate Mapping Resource Pack by a Boojum Snark for this map.
  14. SnakedSnack

    [KOTH] Outerbase

    [KOTH] Outerbase - A king of the hill gamemode map with a space theme. An entry for the 72hr SUMMER TF2maps.net JAM (Started 27.07.18) ---- In future it's will be a map with a space theme (moon theme).
  15. SnakedSnack

    Multi Stage [CP] Urban Scramble 2018-07-14

    Welcome to Urban Scramble! Small city tematic map with 3 stages/2 points each stage. The second map from the workshop I made for half a year. ------------------------------------------------------------------------- Map and .res file to work can be downloaded here ...