Willow - A KOTH map made for the TF2Maps 72hr Summer Jam 2017
Made for the 72hr Jam, it's a KOTH map set on a farm of some kind. I'll most likely be updating it during the remaining time.
Forward spawns added
Moved some cover around in mid (the wooden boards on the point)
Lots of detailing around mid and 2nd
Lighting fixes
Overhauled some cliff displacements
added doors to the buildings near mid (would love feedback for this)
Other things I forgot about
Forward spawns added
Moved some cover around in mid (the wooden boards on the point)
Lots of detailing around mid and 2nd
Lighting fixes
Overhauled some cliff displacements
added doors to the buildings near mid (would love feedback for this)
Other things I forgot about
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Alabaster - An 5cp map set in an alpine valley.
Currently in a5. This map has lots of sniper sightlines, flank routes and fun areas with lots of height difference :D.
The water at the last point no longer kills people, some changes to reflect this and improvements on gameplay and lighting.
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Thanks for the feedback! I was unsure about the kill trigger at the last point, I'll remove it. I think the death pit near the first point will stay though because the layout would have to change a lot.
More area portals and hint brushes were added around the map
The water area around point C was removed and replaced with ground
I realised that the update title shouldn't be called 'beta/alpha X' :P
Read the rest of this update entry...
More area portals and hint brushes were added around the map
The water area around point C was removed and replaced with ground
I realised that the update title shouldn't be called 'beta/alpha X' :P
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