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  1. Goodnight Girl

    im ded from jam is nice

    im ded from jam is nice
  2. Goodnight Girl

    cp_overflow_72hr A2

    This is actually my first ever jam entry, and technically my first TF2 map to be released and shown off to the forums in full. I'm honestly surprised I even made it this far. I'm definitely gonna try cleaning up the geometry/visuals more. Be aware that currently you can't get onto the last...
  3. Goodnight Girl

    cp_overflow_72hr

    cp_overflow_72hr - Just a normal 5cp map. There's no moving water, I swear. This is actually my first ever jam entry, and technically my first TF2 map to be released and shown off to the forums in full. I'm honestly surprised I even made it this far. I'm definitely gonna try cleaning up the...
  4. Goodnight Girl

    TF2Maps Presents: The TF2 Summer Jam 2018

    I'm gonna give this a shot for the first time and I'm excited to see how it goes :>
  5. Goodnight Girl

    CTF Rooftop Rumble

    Ah, I meant the stairwell connecting to the intel room, it just seems easy to camp considering it's right on top of the spawn And ay, I like these new vents, but I wish it just had some ladders instead of the weird box-climby thing. Also has the water room always been there? I dunno if players...
  6. Goodnight Girl

    ARENA Voltage

    Really good concept for Arena, love the 2 control points and close proximity of the teams. The roof texture on the outside doesn't seem to be packed ;A; but really solid map otherwise, nice job :)
  7. Goodnight Girl

    KotH Koth_Drought

    I like what the middle area has going on, but the doorway on the side leading to the point is really open, there's just not much in the way of cover if you're already on the point. Also, I think the full health kit is a bit much for where it's located but a medium health pack would work great...
  8. Goodnight Girl

    CTF Rooftop Rumble

    Looks real pretty, I would add walls by all the indoor stairwells so people coming up the stairs only have one or two places to focus on shooting instead of all 270 degrees around them. Also, I'm not a fan of having a pit right in front of spawn without some railing or warning sign, and it...
  9. Goodnight Girl

    MapGyver - Creative Use of Props and Assets

    This is all too good. It's a nice breath of fresh air to see other people repurposing props like this, seeing how it's not necessarily wasted time to fiddle around with this kind of stuff instead of going for custom models. :)
  10. Goodnight Girl

    KotH koth_launchpad

    This is my first playable TF2 map so please be gentle Read the rest of this update entry...
  11. Goodnight Girl

    koth_launchpad - Version to be submitted for testing is up!

    This is my first playable TF2 map so please be gentle
  12. Goodnight Girl

    KotH koth_launchpad

    -blu spawnroom now functions normally -made the skybox taller for jump classes -widened mid, added a skylight -minimizes cover by the point -added cover to the elevators -added more cover downstairs -added outcropping by the computer window on both sides, all classes can jump back to spawn now...
  13. Goodnight Girl

    koth_launchpad - both teams functional! bigger and brighter mid!

    -blu spawnroom now functions normally -made the skybox taller for jump classes -widened mid, added a skylight -minimizes cover by the point -added cover to the elevators -added more cover downstairs -added outcropping by the computer window on both sides, all classes can jump back to spawn now
  14. Goodnight Girl

    KotH koth_launchpad

    Like if it were hosted on a testing server? That's sort of my plan anyways once I get everything functional, as I see TF2 maps has their own playtesting servers/sessions. :3
  15. Goodnight Girl

    I've got some ideas for a vestibule just outside koth_launchpad's point for defending Snipers to...

    I've got some ideas for a vestibule just outside koth_launchpad's point for defending Snipers to use. Also helps to combat lag and spam. c:
  16. Goodnight Girl

    I recently expanded out the KOTH area and fixed Blu's spawnroom! Unfortunately I'm a lil...

    I recently expanded out the KOTH area and fixed Blu's spawnroom! Unfortunately I'm a lil overbooked rn so updates will take a little while.
  17. Goodnight Girl

    KotH koth_launchpad

    koth_launchpad - Putting those asteroid assets to good use with a mixed-gravity koth map! Hi, I'm mostly uploading this to show progress. Red team is the only team that works without cheats at the moment, as you'll see below. Known bugs: 1. Blu spawnroom and spawnroomvisualiser doesn't work...
  18. Goodnight Girl

    koth_launchpad a3

    Things I already wanna change/add gameplay-wise - extending the outcropping outside the point area - either replace one of the elevators with a down elevator or add a one-way drop-tube somewhere neutral -make the roof another place to drop onto the point