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  1. RuskyRun

    lothringen - Its more fun if its open right?

    -Completely Remade entrances to A and B -Redesigned C entrance -Cut outside blu first spawn in half -simplified Routes -Red respawn takes longer to avoid Red dominance -wheres all the food Jon?
  2. RuskyRun

    CP lothringen

    -Completely Remade entrances to A and B -Redesigned C entrance -Cut outside blu first spawn in half -simplified Routes -Red respawn takes longer to avoid Red dominance -wheres all the food Jon? Read the rest of this update entry...
  3. RuskyRun

    lothringen - Cutting down trees

    -added left connector to last -removed balcony in right flank of C -redesign outside blu first spawn - added hallway to connect the left flank and main -Burned every pine tree to the ground -Gentlemen
  4. RuskyRun

    CP lothringen

    -added left connector to last -removed balcony in right flank of C -redesign outside blu first spawn - added hallway to connect the left flank and main -Burned every pine tree to the ground -Gentlemen Read the rest of this update entry...
  5. RuskyRun

    lothringen - a3

    -Trees and Stones galore -repositioned Blu forward spawn, aswell as added a new forward spawn after a is captured -redesigned last and moved the main entrance to the second floor -redesigned (replaced) the 3rd (window room) route. -a roof for A point -removed a 4th entrance to a -redesigned an...
  6. RuskyRun

    CP lothringen

    -Trees and Stones galore -repositioned Blu forward spawn, aswell as added a new forward spawn after a is captured -redesigned last and moved the main entrance to the second floor -redesigned (replaced) the 3rd (window room) route. -a roof for A point -removed a 4th entrance to a -redesigned an...
  7. RuskyRun

    lothringen - a2

    -redesign pathway to a -new flank in a -redesign b site -added route from spawn to lower b -window room for c -Yuri takes over the cameras
  8. RuskyRun

    CP lothringen

    -redesign pathway to a -new flank in a -redesign b site -added route from spawn to lower b -window room for c -Yuri takes over the cameras Read the rest of this update entry...
  9. RuskyRun

    lothringen a5

    I named it like this because I thought the walls were pretty
  10. RuskyRun

    CP lothringen

    cp_lothringen_a1 - Cp Map I named it like this because I thought the walls were pretty
  11. RuskyRun

    PL Machiya

    -Added soundscapes! it sounds peaceful now.. -Detailed More -Added a bit of Cover in C -Respawn times shorten -Opened up the warehouse leading to B, as well as a new door leading to A -Blu spawn hazards replaced with white sliding doors Read the rest of this update entry...
  12. RuskyRun

    Machiya - b3

    -Added soundscapes! it sounds peaceful now.. -Detailed More -Added a bit of Cover in C -Respawn times shorten -Opened up the warehouse leading to B, as well as a new door leading to A -Blu spawn hazards replaced with white sliding doors
  13. RuskyRun

    Machiya - B2

    -Redesigned C and left side of D flank -Detailed C and D a bit -fixed the Red C spawn -fixed the carts moving back and skipping the point.
  14. RuskyRun

    PL Machiya

    -Redesigned C and left side of D flank -Detailed C and D a bit -fixed the Red C spawn -fixed the carts moving back and skipping the point. Read the rest of this update entry...
  15. RuskyRun

    Machiya - B1

    Its been awhile since I updated this map, but I had the beta 1 for a long time. might aswell upload it -designed A and B and C -Textured D
  16. RuskyRun

    PL Machiya

    Its been awhile since I updated this map, but I had the beta 1 for a long time. might aswell upload it -designed A and B and C -Textured D Read the rest of this update entry...
  17. RuskyRun

    Machiya - a19

    -Detailed Blue first spawn -Red Last spawn is now merged to one again -Door of the one house in A will remain close until point is capped -When B or C is captured, Red spawns will open and Resupply cabinets are disabled
  18. RuskyRun

    PL Machiya

    -Detailed Blue first spawn -Red Last spawn is now merged to one again -Door of the one house in A will remain close until point is capped -When B or C is captured, Red spawns will open and Resupply cabinets are disabled Read the rest of this update entry...
  19. RuskyRun

    Machiya - a18

    -Fixed the bunker floor and ceiling -Hightened a part in A -Detailed a building
  20. RuskyRun

    PL Machiya

    -Fixed the bunker floor and ceiling -Hightened a part in A -Detailed a building Read the rest of this update entry...