the development of this map has been somewhat halted, but this time I decided to overhaul the map (and because I lost the original vmf) and start from scratch. there is many changes to list but here is the significant ones.
functioning forward spawns added
overhauled layout
changes on...
appreciate the feedback by the way, thanks for the lengthy explanation. I will take notes of this and try to improve more off me making maps, helps a ton.
A rather experimental changes for Tondo
changed the capture point layout, adding some cover and some high ground
adjustments on elevation of some floors around mid
added a jump pad replacing the stacks of crates ramp
removed the flank route that goes to the other side without reaching mid...
added some out of bounds detailing
removed some func_detail to make movement or gameplay smoother
added several sightline blockers
added a ramp towards the point
adjusted pick ups
added some clippings
prop changes and minor optimization
(It's been a while, since I updated Koth_Tondo)
- disable collisions on some props
- made the high ground less confined, by removing the pallet that was blocking
- added a ramp to the side of the stairs
- decreased the width of the stair route towards the point
- added back the flank route that passes behind the point
- miscellaneous detail...
- fixed clipping near out of bounds area so it cant be stand on
- adjusted lighting. made the spawn rooms less bright
- detail changes: added some trims on some windows and doors
- made middle more space, removing some props
- removed the second stairs that lead direct to the point and made it a...
- added out of bounds detailing
- reduce more prop clutter
- filled the gap in the bridge
- prop adjustments
* might be coming near to RC. if there is less issues
- the update is mostly light adjustments, adjust brightness of some part of the map and lighting ambience, removed lights in unplayable parts of the maps
- disable collisions of some props
- adjusted some clippings in some parts of the map
- added props to block sightline
- texture changes
-...
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