I am still going to raise my expectations.
Map file name: koth_nadir_a1
Map download file: http://forums.tf2maps.net/downloads.php?do=file&id=6004
Screenshot (or image...
I feel like the supply cabinet should have more (and bigger) health and ammo pickups visible in it.
Su like sue.
i like wii.
Jin like jeans.
No emphasis anywhere.
You should really only have people turn around in their spawn if you have a reason. Dustbowl, for example, has u-turns in: the last red spawn so...
I have two little bits of spawn and orientation related feedback that really only applies to first time players:
A couple people thought...
How do we use this?
its a bug related to shaded textured display settings. Your visualizer will render fine on compile, and if you switch to 3d texture your view will...
any time's a good time.
That's just the way the model is. Its in the intel rooms on 2Fort if you wanna take a look.
Asymmetric maps for symmetric game-types and vice versa.
Parks and rec
tucker and dalve vs evil
Have you watched Archer?
A single stage A/D map with a fully functioning layout and entity system ( some spawn points are broken) One spawn for each team, which will...
No props. wood textures only.
Why don't you just make it out of brush work?
And the playerclip maze.
Feedback is hard when you don't even show us the cart.
You're probably gonna have to show us the parts you aren't happy with, too.
have you set the prop to receive a 'SetAnimation' command upon the door opening?
It isn't that big of a change, and would be simple to revert, I think.
Also, put this in for spies or whoever.
Separate names with a comma.