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O.o what in the world encouraged you to put cp2 there. I am bewildered by it's placement. It's like having a foot coming out of your back. Doesn't...
Are you continuing work on map? I really hope so.
Attacking cp4 from mid looks too hard. Defenders can really use their height advantage. Unless...
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Have more then a bridge to cross. Bridge only is part of reason why 2fort is a joke. Path below bridge is not good enough to only have 2 paths.
Do spycrabs disguise as the princess? Killing cloaked spycrabs would be interesting.
Scouts can cap a point VERY easily due to the size and having more then one cap open at once. Breaks the map.
Your at way too much of a...
Cause the layout is more industrial at moment. Should take out the water anyway. That area should be used for fighting.
Why mention the spawns?
It looks pretty.
I'm not sure if there's enough room to fight and options to use though.
I think there needs to be another entrance going into last cp.
You weren't planning to do a lot of work on mid? I had assumed it was a placeholder. If not a placeholder I have a big problems with it. It's so...
I would recommend something very different in middle. It's a giant square with a pool in middle.
Needs another door from 4th to 5th cp.
The middle point needs a bit of a overhaul. Very lackluster.
Why are there 9 pages?
It takes red some time to get to spawn doors so it's not like they can just hope on after they spawn. Putting it in the warehouse will make it too...
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From the look of screenshots it looks like it would be better suited to one of those (forgot name) maps where you can cap any cp at any time and...
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