- Switched from sound override method to soundscript method for custom sounds, this will fix any sound issues when switching maps
- Replaced many (not all!) weapon sounds with fitting Half Life or Quake sounds using soundscripts
*If you run into any problems with sound (notibly the "failed to...
- Added walls between spawn areas and main mid area
- New spooky skybox
- Very silly experimental custom soundscape
- THE RIFF plays less often
- Some optimisations, just some
- removed Herobine
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