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  1. justin_ (f2p) (real)

    among us

    among us
  2. justin_ (f2p) (real)

    KotH koth_randoblu

    justin_ (f2p) (real) updated koth_randoblu with a new update entry: alpha 7 the second Read the rest of this update entry...
  3. justin_ (f2p) (real)

    koth_randoblu - alpha 7 the second

    +added a drain (very awesome)
  4. justin_ (f2p) (real)

    KotH randoblu flooded

    justin_ (f2p) (real) submitted a new resource: randoblu flooded - april fools, koth, flooded Read more about this resource...
  5. justin_ (f2p) (real)

    randoblu flooded a1

    the randoblu variation no one asked for now here, do some tomfooleries and chill around while playing pyroshark ig
  6. justin_ (f2p) (real)

    KotH koth_randoblu

    justin_ (f2p) (real) updated koth_randoblu with a new update entry: alpha 7: DIAGONAL WALLS LETS GOOOOO Read the rest of this update entry...
  7. justin_ (f2p) (real)

    koth_randoblu - alpha 7: DIAGONAL WALLS LETS GOOOOO

    honestly i forgot most changes but the recent ones are: +diagonal walls :D +some stuff to block sightlines +i forgor
  8. justin_ (f2p) (real)

    Question for people who have NOT played Pipeball Ultra

    cannon, weird shield thing that moves around a circle? the second one doesnt make any sense
  9. justin_ (f2p) (real)

    Lets say youre playing a new game...

    literally football, so my answer is
  10. justin_ (f2p) (real)

    Problems with Hammer Plus Plus (and kinda talking about myself)

    thank the dude in the screenshot :3
  11. justin_ (f2p) (real)

    where to request for map to be tested

    they will check and see if you have a steam account connected to your discord account its kinda complicated and the verification channel explains it better
  12. justin_ (f2p) (real)

    where to request for map to be tested

    anything, just anything so that a staff will see it and check your profile
  13. justin_ (f2p) (real)

    where to request for map to be tested

    verify first, connect your steam account to your discord account and then send a message in the verification channel
  14. justin_ (f2p) (real)

    KotH koth_randoblu

    justin_ (f2p) (real) updated koth_randoblu with a new update entry: alpha 6 the sequel Read the rest of this update entry...
  15. justin_ (f2p) (real)

    koth_randoblu - alpha 6 the sequel

    -removed the sketchy dark alleyway
  16. justin_ (f2p) (real)

    KotH koth_randoblu

    justin_ (f2p) (real) updated koth_randoblu with a new update entry: alpha 6: the (potentionally) final update Read the rest of this update entry...
  17. justin_ (f2p) (real)

    koth_randoblu - alpha 6: the (potentionally) final update

    this is it. i'm now (probably) done with this map and (possibly) not touching it again +fixed some ramps +shrinked the wutvill2 room and added some crates -removed the corner flanks +added some random ramps in the point room +added more cover to the point -some measurement friends decided...
  18. justin_ (f2p) (real)

    *MAP UPDATE*

    kinda up to you, maybe something that arent too fast but not too slow like medic, sniper, or demo, or you can go heavy to make sure it wont be hell for heavy players