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  1. ___man

    Need help with custom gamemode entity (CTF/KotH semi-hybrid)

    I need help writing a custom gamemode/entity for it that hybridizes Capture the Flag and King of the Hill, where a team picks up the intel from mid and the timer goes down as long as that team is holding the intel. Then the opposing team has to kill them, touch the intel to reset it to mid...
  2. ___man

    shipyard - final alpha update: putting this on the backburner for a while

    well this was fun for this update, I took some feedback from the last gameday this was played on, updated a few key locations that werent very clear with their purpose, expanded on the use of water by giving a flank route on each side of the map through underwater passages, applied some decals...
  3. ___man

    KotH shipyard

    well this was fun for this update, I took some feedback from the last gameday this was played on, updated a few key locations that werent very clear with their purpose, expanded on the use of water by giving a flank route on each side of the map through underwater passages, applied some decals...
  4. ___man

    trouble with water

    the faces connecting both bodies of water? It's already like that
  5. ___man

    trouble with water

    what do you mean by the clipping?
  6. ___man

    trouble with water

    I've checked the compile and ran it through interlopers.net/errors, there are no leaks. Ill see about visleaf stuff, but how would i fix it like that? they are different heights but this is because the doorway is lower to make it possible to have the lower rooms, otherwise theyd be very short...
  7. ___man

    trouble with water

    i have a small body of water connected via a door to a large outer body of water but the inside one has this issue anyone have any clue why this is happening?
  8. ___man

    entity filter_activator_tfteam leaked!

    Ah, that helped a ton! I forgot how to check where leaks were and was just going to the specified coordinates. Now I'll remember next time to load the pointfile. thanks!
  9. ___man

    entity filter_activator_tfteam leaked!

    how does this happen? how do i fix it? how does this entity even cause a leak? I'm so confused and frustrated here's my full compile, other errors are also happening that im having no luck fixing but this is the one that catches my eye most. if someone wants to check out my VMF file...
  10. ___man

    US Gameday - Saturday November 7th

    koth_shipyard_a7, semi-revised layout wasnt sure how to change the thumbnail but i promise it's different, shown in screenshots Thread Download since the map list is locked, if you end up doing two or 3 more, consider doing mine last?
  11. ___man

    is there gonna be a nov 7th US gameday? accidentally deleted my previous post about it here. I...

    is there gonna be a nov 7th US gameday? accidentally deleted my previous post about it here. I heavily revamped koth_shipyard and packed everything properly and would like to see if this drastically altered version is good
  12. ___man

    wanted to add you regarding the objective logic behind haarp. Mind sending me an invite through...

    wanted to add you regarding the objective logic behind haarp. Mind sending me an invite through steam?
  13. ___man

    Call me Spaceman. Thats literally the joke behind my name, no lie.

    Call me Spaceman. Thats literally the joke behind my name, no lie.
  14. ___man

    KotH shipyard

    overhauled bits of the layout, opened up most of the buildings, adding more rooms and loosening tight corridors. Also updated the boats to be real boats, fixed the CC packing. Read the rest of this update entry...
  15. ___man

    shipyard - layout overhaul

    overhauled bits of the layout, opened up most of the buildings, adding more rooms and loosening tight corridors. Also updated the boats to be real boats, fixed the CC packing.
  16. ___man

    KotH shipyard

    gonna put an ocean liner in the 3d skybox when i get there also map update inbound
  17. ___man

    US Gameday - Friday October 30

    -snip, just realized the gameday was extended- also yeah, I understand i didnt need the VMF, that was just the same zip file i puushed to some friends for them to take a look at it, in and outside of hammer.
  18. ___man

    US Gameday - Friday October 30

    koth_shipyard_b5 Thread Download
  19. ___man

    shipyard a8

    A small project I've been working on, this is KotH_Shipyard, a compact diagonally symmetrical KOTH map with a port theme uploaded primarily for the US Gameday.
  20. ___man

    KotH shipyard

    shipyard - a vertically oriented, small, port-themed KOTH map. A small project I've been working on, this is the 5th version of koth_Shipyard (and the first version uploaded publicly) uploaded primarily for the US Gameday.