i think you missunderstaning me:
i don´t wann create a map with the the same models.
i wanna create a model
Really how do you make it?
The waterfall is a prop_static model.
It looks many better than someone you can build with brushes.
thx, i doesent5 know that you can put small brushes together and edit it like an big one
thx, this will save my time
how can i make a displacement more detailed, so that i can scale big displacements better with small ones?
hey, i´ve some problem with my lake.
i made it with displacements, and put a box water texture arround them.
ingame sometimes it works perfectly...
thx for the link to the decompilled maps, helpede a lot...
and yeah, i detailing my map too much, it´s cause , if i have an new...
first of all, thx for help, and yeah im quite new in mapping, it's my second map, at the first map with this "nature" style.
open and flat? of course, under construktion...
desert cliff? i knowed that doesn´t match, but i don´t know what it definitly is...
Hi, this is my new map arena_mountainlake, still in Alpha version, many changes will be made, but i want you to show the present status...
hey, great work but i have some trouble with it.
when i change my direction some textures are shwon in black:
it doesn't work good with func_door, so i used func_movelinear, works better :thumbup:
the last problem is that there is a little delay...but...
ok, thx in the whole it works, but i have some problem with the trigger:
Output: i changed to onendtouchall and set the right model, but there...
how can i make, that some tree trunk swims in the water, and if you walk on it, it goes a little down?
Is it possible with hammer?
nice design but it looks a little confusing, and i think there are zo many different level in it...
hi again, i made some changes now, what do you think about that?
ok, thx i will take a look on that
btw. how can i know, what a hl2 texture and was a tf2 texture is?
What´s going on?
i´m quiet new in the mapping scene.
But it really makes fun.
My first map was a payload map, but....the construction...
A Map take place in a depot.
Something for each class.
A great Arena Map to mak fast matches.
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