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  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
  1. Diva Dan

    Skybox Hacksaw Skybox

    Diva Dan submitted a new resource: Hacksaw Skybox - The skybox used in Hacksaw Read more about this resource...
  2. Diva Dan

    Hacksaw Skybox Release

    Includes the skybox textures used in plr_hacksaw. Suggested fog and environment settings: Brightness: 203 146 135 750 Ambient Light: 105 83 144 750 Sun Spread Angle: 1 Primary Fog Color: 222 185 238 Secondary Fog Color: 228 187 206 Fog End: 6000 Fog Start: 0 Fog Max Density: 0.26 Sun angle: 0...
  3. Diva Dan

    CP Emiliam

    Diva Dan updated Emiliam with a new update entry: a5 Read the rest of this update entry...
  4. Diva Dan

    Emiliam - a5

    emiliam a5 notes Updated events after A is captured Capturing A now adds 6 minutes to the clock (previously 8, oops) Capturing A now shuts a one-way door in the right cellar flank. This door can only be opened from the outside to prevent red from using the cellar to reach BLU's forward...
  5. Diva Dan

    CP Emiliam

    Diva Dan updated Emiliam with a new update entry: a4 Read the rest of this update entry...
  6. Diva Dan

    Emiliam - a4

    emiliam a4 notes Reworked yard outside of BLU spawn Moved billboard out of gameplay space Added staircase to more easily access the truck room Moved entrance to the truck room Widened doorways and added an additional entrance Adjusted pickup locations Reworked connectors between...
  7. Diva Dan

    CP Emiliam

    Thanks a ton for the feedback!!! I'll take all of it into consideration as best I can
  8. Diva Dan

    CP Emiliam

    Diva Dan updated Emiliam with a new update entry: a3 Read the rest of this update entry...
  9. Diva Dan

    Emiliam - a3

    a3 notes Adjusted BLU spawn points Added additional doorway to the RED forward hold area, making it significantly more obvious of a room to set up in Extended A middle building to avoid sightline cheese Reimplemented the large white truck to A Added a ladder you can walk up to reach the top of...
  10. Diva Dan

    CP Emiliam

    Diva Dan updated Emiliam with a new update entry: a2b Read the rest of this update entry...
  11. Diva Dan

    Emiliam - a2b

    Fixed detail sprites
  12. Diva Dan

    CP Emiliam

    Diva Dan updated Emiliam with a new update entry: a2a Read the rest of this update entry...
  13. Diva Dan

    Emiliam - a2a

    Fixed some bad clipping Made it so you can rocket jump over the gray cylinders near A
  14. Diva Dan

    CP Emiliam

    Diva Dan updated Emiliam with a new update entry: a2 Read the rest of this update entry...
  15. Diva Dan

    Emiliam - a2

    Emiliam A2 Darkened shadow controller color Fixed stuck spots across the map Blocked some OP crouch jumps Added props in front of decorative shutter door outside BLU spawn to show it doesn't open Switched right A flank doorway to be on the opposite side of the central brick building...
  16. Diva Dan

    CP Emiliam

    Diva Dan updated Emiliam with a new update entry: a1b Read the rest of this update entry...
  17. Diva Dan

    Emiliam - a1b

    Fixed some OOB exploits Fixed some stuckspots Added fences outside blue spawn
  18. Diva Dan

    CP Emiliam

    Diva Dan updated Emiliam with a new update entry: a1a Read the rest of this update entry...
  19. Diva Dan

    Emiliam - a1a

    Fixed blue spawn doors not opening after setup Fixed missing respawn room visualizers Fixed erroneous kill zone Updated control point names Increased time reward for capping A Added more cover to BLU's first spawn
  20. Diva Dan

    CP Emiliam

    Diva Dan submitted a new resource: Emiliam - 2CP map set at an urban brewery Read more about this resource...