-no more water
-doors on lower mid
-more walls in areas before mid
-walls to point are a bit further to add more room for point
-stairs to get out/in of new ground area
- the ways to get to main now have doors
- new paths for bottom area
- walls for the exits to the main doors
- more walls
- big crates in the area before main (in both red and blu sides)
TheMysteryMan submitted a new resource:
koth_fastwaters - a map that takes place on a bridge on top of fast flowing water (hint don't get swiped up)
Read more about this resource...
- made the map much more contained to help with fps and with sniper being a problem
- i lowered the skybox so that demos and soldiers arent as good
- added some more health and ammo around the map
- added a new way to the underway of the hill
- added more walls in between point 2 and 3 to make snipers not so good
- added a door for the blu sewer entrance so red cannot sneak attack them easily
- changed lights to be less yellow
- the back door way from the gunshop has been opened up a little so you don't need to crouch
- added...
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