Hey, maybe I can actually finish my entry on time for this one!
Just found this, and offer extreme gratitude!
Thanks, Anton; I'll give that a try!
Is there a way to have an obj_sentrygun fire off an output upon being destroyed?
Hmm... I'll have to try it with just SetTeam instead of SetTeamNum. The SDK could very well be wrong :)
For my next map, I was actually planning to do that exact same game type: 1 flag in the middle, push into the other side's base. I'm definitely...
Has anyone been able to set up a pre-set obj_sentrygun and implemented a way to have it switch teams? The SDK says you can use a TeamNum input (2...
I've played this map multiple times on live servers, and it runs quite smoothly. The multiple props haven't caused any problems from what I've seen.
cp_secret_base has been updated!
cp_secretbase_rc1 has been updated!
Well, I've ignored this thread for several months, but not the mapping itself ;)
I've just finished release candidate 1, and thought I'd post...
I somehow need to be able to apply even more thanks for this post. Excellent write-up!
Yup, submitter and author are definitley not the same. I know I didn't submit 2bridges, and yet... there it is!
It'd be nice to see Mach4 in there, especially for some extra CTF love.
Enh, I'd really have rather they not used my 2bridges. It was my first map and I would not call it a rousing success :p I guess they didn't feel...
Well, the proof of the pudding and all that...
After some playtesting, I've made some changes to the first area.
The green arrow on the right marks a new exit from the blue spawn...
I've actually been really enjoying playing pyro lately, after having ignored it for so long.
You do realize those posts are automatically generated anytime someone makes an edit to one of their files, right?
Separate names with a comma.