Here's the compile log if it helps at all: ** Executing... ** Command: "c:program files...
For some reason, whenever I try to add lighting to the main building of my map, this happens: [IMG] [IMG] [IMG] I have no clue with what I'm...
I dunno... it seems like Youme to me... :P
I hate Youme. And doctors... and lawyers... and cops.
I got Tatsunoko vs. Capcom for Christmas. It's pretty damn good.
Oh hello. Do I know you?
Looking pretty good so far, but that metal texture looks a bit repetitive.
9 Scout 9 Soldier 9 Pyro 9 Demoman 9 Heavy 9 Engineer 9 Medic 9 Sniper 9 Spy
Using props, textures, and such from games such as HL2 isn't really recommended when making a TF2 map. It looks really odd because it doesn't fit...
Why wouldn't he ask a guy to spank him?
I got Darwinia, Multiwinia, and Hotel Dusk: Room 215 on Sunday.
Count me in, I got nothing else to do on Friday anyway.
Looks good, but how would it work with healing the offensive team? It'd be sort of odd having the Heavy shoot out health.
I'm sort of glad that I pirated it now.;)
[IMG]
Actually, I've heard of ways to get custom content for the pirated version. So basically all you get extra with the legal copy is DRM and SecuROM.
It looks amazing. I just hope I can run it on this damned laptop.
I'll listen to almost anything. Though I've been listening to a lot of Aphex Twin recently.
Okay, so I did the alt click thing and now the side aligned itself to the the misaligned brushes. So now the top and the side have different...
Separate names with a comma.