NOT A BOT
So, my buddy: Prof. Heavy (the one I worked on Trainn Co. with) has started this YouTube series where he talks about Bumper Cars and their unknown...
First, ShitpostBot 5000. Now this.
[ATTACH] This ramp probably won't fit at all with the theme later on, but eh, we'll see what we can do.
Fun fact: Wircea (the guy whose guide is linked in the first answer of the FAQ) is collaborating with me for the MvM contest. We thought it was a...
[ATTACH] We lighted it up. (I know, I'll have to build cubemaps.)
[ATTACH] [ATTACH] What my team and I are working on for the MvM contest. (Actually the first time I nailed proper room lighting, even though...
Fancy work you have there, man. I hope you will put those skills to good use in the TF2 universe.
you work out but do you fidget spin??? It sickens me that people associate fidget spinners with autism. I'll have you know that mastering the...
Question: Does someone who makes promotional SFM posters (doesn't contribute to level design) for the map counts as being part of the collab group?
I have just noticed that I won't be able to participate at the normal date, so could I do it on the weekend that starts at the 16th?
Guess what, because I am a lazy piece of shit I will make the 2nd episode of Map Dissection only for the jam. #iregretnothing
Ummm... Couldn't you use a trigger_teleport instead? Just place a prop with its model set to a teleporter, and use a trigger_teleport (which, by...
Isn't that supposed to be the other way around for TF2?
This sort of makes me want to finish Bloodmount. Too bad I am such a procrastinator.
Dis gon b gud.
Pretty sure they are models/props, as making them brushes would be too time consuming. (Not only with actually making the brushes, but also with...
Heh. [IMG] (Don't get me wrong, I would like a proper inspect animation for the sharp dresser.)
Wouldn't that cut a bit of the creative freedom?
Screenshots? No? Ok...
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