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  1. Lupe #savetf2

    WHAT HAPPENED TO MY AIM???

    hi, 2 days ago i could lan 7 out 10 shots with any weapon, but now i can't hit shit, what the hell happened???
  2. Lupe #savetf2

    Bomb don't explode when fall into the trigger.

    When the bomb was supposed to touch the trigger and explode it just bounce into the bottom, it is funny but not correct, i put the filter name with the bomb model name, my trigger are set to on trigger, what is happening?
  3. Lupe #savetf2

    How to change the team of a spawn point on capture a point.

    I am making a payload map and i want to the red spawn tunr into the blue spawn after the first point is captured, there is some way to do that?
  4. Lupe #savetf2

    it is bad take to much inspiration from other maps?

    I am making a payload map(my favorite gamemode btw) i am being pretty happy with the result so far. But without notice the map was like barnblitz in the first part, and badwater on the final part, is that a bad thing? Like, this can affect my future maps?
  5. Lupe #savetf2

    How to make a timer how decrease over time.

    What i am tryng to make is when you capture a point a door will open but i wanna to the door close again after 60 seconds like the big door in medieval mode, there is some way to do that?
  6. Lupe #savetf2

    Little map concept

    My ideia(that i am already putting in practice) is like that, there is the middle control point that if you capture you win,but it will have just one way to access the point, and in the rest of the map it will have other little points that if you capture it will increase the time limit in 1...
  7. Lupe #savetf2

    i blend my map inside it self

    i know it sounds confusing but i was tryng to make the other half of the map symmetryc with a skip brush, while i copyng the half of the map the program crashed and now there is a copy of my map inside of my map, there is a way to i delete the other part without the need of deleting everything...
  8. Lupe #savetf2

    BIG PROJECT OUT NOW.

    Remeber whein i told about my new project like a week ago, so, it is out now, this was the map that i put the most effort in, it take a little while to finish it but i whink it worth the wait.
  9. Lupe #savetf2

    Cp_storage 1.0

    My first Cp map and in my opinion the best map i have ever made. Cp_storage take place in a Mann Co. storage how have been dominated by the Red Team, and now the Blue team have to take it back. The fight take place in 2 different areas, the first point being in a large open area, and the...
  10. Lupe #savetf2

    CP Cp_storage

    Lupe #savetf2 submitted a new resource: Cp_storage - A cp map with 2 control points one beiung in a large open area and the other in a more close area. Read more about this resource...
  11. Lupe #savetf2

    3D Skybox problem.

    There thanks man, you helped a lot
  12. Lupe #savetf2

    3D Skybox problem.

    Im my map i have a clif where the player come from, and i wanted to the cliff be very large so i thinked in put it on the 3d skybox, i ligned everything correctly, make the math to decrease the size in 16 times, and when i played the game every other thing was working normally but the cliffs are...
  13. Lupe #savetf2

    Big project coming

    i am gonna post it like someone will hype it, i am working in my biggest project yet, a cp map with 2 control point and a lot of open area to move around in the first point, and a more closed space in the second point, im my playstest with bots the map is actually very good, not the best because...
  14. Lupe #savetf2

    can't swim in the water.

    i fixed it, i dont know how, i was playng with the water textures and sudenlly the hammer crashed and when i started it again it was working, this program is very weird(sorru for the later response)
  15. Lupe #savetf2

    Problem with area portal

    My map has a little house and a lage building, i wanna to make the areaportals in this places but in the house the areaportal just dont work, and in the big building eveything inside of the building is just not rendered, and when i walk in to the building everything outside stop being rendered...
  16. Lupe #savetf2

    can't swim in the water.

    I make the no draw brush and put the water texture on the top, but the when i jump in the water in game i just pass by, there is some func_water?If yes why i can't see when i search for it?