If anyone wants to know why this map lagged and crashed the imp today... here's why.
-Changed most env_soundscape to env_soundscape_proxy to reduce errors and possibly lag.
-Brightened up main doorway to RED...
Magic Boots now only last 3 jumps before disappearing (at which your character only jumps regular height).
Magic Boots can...
Improved player naming logic.
Welcome Point spectator camera now correctly points to Stage 1's camera.
Spectator camera added in...
Make sure the brushes volumes are touching the ground when you make them. Otherwise the robots won't recognize them.
After feedback from credible sources I've reverted a lot of the changes back from a6.
Added CP2 back (now 3 CPs).
Lowered CP1 "RED...
Are you talking about the old forums? I mean, the new ones are right here: https://forum.facepunch.com/f/
EDIT: Oh I see now. Garry is shutting...
- Removed CP2 (Bakery) and removed both forward spawns in the name of simplicity.
- As a result of the above, shrunk the mid arena...
Working on an update. Probably won't release until I get stage 1 done...
Here is a teaser:
I'm sure you know where the textures are, but just in-case, it's in "tf2_textures_dir.vpk" in the main tf folder.
You will likely need the .vmt...
- Bakery's spawn was moved over to the other wall, to reduce travel times.
- Removed Red's forward spawn from outside and moved it into...
Added the Burly Beer. This pickup heals for a very small amount and reduces incoming damage by 35% for 8 seconds, and can be refreshed after a...
Drops now make sounds, and disappear after 15 seconds.
Tavern sign now correctly placed on the wall.
Fixed scrolls and pumpkins spawning at the...
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