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  1. Asd417

    CP squishy mc21

    how does it play?
  2. Asd417

    cos gamemode using pd game logic

    Asd417 submitted a new resource: cos gamemode using pd game logic - Used in cos_pilfer_a11. Read more about this resource...
  3. Asd417

    cos gamemode using pd game logic version 1

    Instead of using rd logic, this uses pd logic meaning that it is more customizable. However, the 'thief' UI element does not seem to work with this game logic so there needs to be another way to make the stolen flag more apparent such as using tf_glow on the intels.
  4. Asd417

    RD Pilfer

    Asd417 updated Pilfer with a new update entry: a11 Read the rest of this update entry...
  5. Asd417

    Pilfer - a11

    Removed mid control point Gold bar are now neutral for anyone to grab
  6. Asd417

    RD Pilfer

    Asd417 updated Pilfer with a new update entry: a10 Read the rest of this update entry...
  7. Asd417

    Pilfer - a10

    Edited Gamemode. No longer uses janky cores to gain points. Owning the center control point now automatically scores the point Reworked Intel area Fixed the door
  8. Asd417

    RD Pilfer

    I already uploaded it but I'm making an improved version of it. stay tuned for that
  9. Asd417

    Pilfer - a9

    Fixed the doors Blocked some super long sightlines going across mid Moved the dropdown door slightly to the right Blocked off dead space under spawn bridge
  10. Asd417

    RD Pilfer

    Asd417 updated Pilfer with a new update entry: a9 Read the rest of this update entry...
  11. Asd417

    Highwood Pro - b2

    Nuked the door after B. This will encourage more momentum-based plays. Blocked one of the large sightlines at B to encourage more movement for red players Moved the Health and Ammo at B in order to make spy picking them up less visible. Red heavy can no longer see on the dispenser and watch the...
  12. Asd417

    PL Highwood Pro

    Asd417 updated Highwood Pro with a new update entry: b2 Read the rest of this update entry...
  13. Asd417

    Pilfer - a8

    Massive changes too massive very large big
  14. Asd417

    RD Pilfer

    Asd417 updated Pilfer with a new update entry: a8 Read the rest of this update entry...
  15. Asd417

    The Weird Feedbacks Thread

    This isn't weird. This is straight out typing without thinking. This is so dumb the feedback standards has reached the lowest it has ever been
  16. Asd417

    Highwood Pro b2

    Hi I'm working on Highwood again. I saw the changes made while I wasnt taking part of the development and thought that it would be better to create a separate pro version. The old demo doesnt seem to work though so I think it would be nice to have some playtest with the new version. The new...
  17. Asd417

    PL Highwood Pro

    Asd417 submitted a new resource: Highwood Pro - Highwood but optimized for comp Read more about this resource...
  18. Asd417

    mega a1

    a1
  19. Asd417

    PD mega

    Asd417 submitted a new resource: mega - pd that is essentially a cyclic a/d with mannpower powerup. It makes no sense Read more about this resource...
  20. Asd417

    RD Pilfer

    Asd417 updated Pilfer with a new update entry: a7 Read the rest of this update entry...