I'm sorry to be coming in late like this, let me know if I could still make it into rotation!
EDIT: Oops, forgot map name! Map is...
New version! Hopefully I can sub this in for the one I already submitted for gameday! Time will tell! Download!
This late night/early morning...
**UPDATED VERSION**: 6174 (Updated)
--- Old version below ---
Alright ok, alright alright ok. New version! Thanks a million for everyone who tested last week, got three with a full 12v12, it was gold, gold I...
Alright, just looked over the playtest data. Thanks for testing all!! Will edit with changes soon.
** EDIT ** New content ahoy!
Time to overcome the shame of self-necroposting...
Gentlemen, mapperfolk, I bring you a relic of times past! It is time to bring this map through...
It basically is, and it basically is. You're pretty much right :P
Hi guys, it's been a long time since I've been active here, but I've learned a lot at my college and figured I'd try and give some strategies that...
Youme have you ever considered Digipen?
I hope I can actually complete a map for this, but it's going to have to take the backburner to schoolwork :P I almost wish this was posted at the...
I have no idea if it did or not actually :P I'll throw in some pics of the playable areas of the map (in heavy dev), it's not a jump map, it's...
Alright so here's the deal:
I'm making a medieval map that's centered around jumping across gaps with the charge n' targe, or the splendid...
I feel like this sounds cool in concept, but I think the best way you could incorporate this would be the spiral inside of a building, so that...
I'm interested to see how the 'cap whichever point in whichever order' mechanic will work. In principle, I would predict that giving each team so...
File ID: 4849
Thread ID: 17286
Any time is fine
STV: Yes, please.
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