What else do we need in life.
Probably won't get it until Valve comes off holiday.
I don't know if I worked this out right, but I used Excel's goal seek (under What-If Analysis) and it came to an answer 0.97.
Why are the hyenas smiling funnier than a llama on a big blue bicycle?", wondered the mysterious Merasmus. Soldier quit killing the pineapple long...
I did a quick mock-up of a holographic arrow.
HLMV (transparency looks weird here)
That would look pretty sick, combined with an emitter prop from MVM.
hAMMER.EXE has stopped working
But in all seriousness, this shouldn't happen, even in a worst case scenario.
This is my first time doing something like this, I think I did it correctly though.
3 models pkmn/tree_small,...
npc_security_camera is only in Portal and Portal 2, this is specified in the game's code, TF2 does not have this entity's code, so cannot use it....
This looks amazing, the main concern I have is that the large apple kit has a lot of tris, 11522, this seems to be from all the apples, mostly the...
Spooky Snakewater clipping issue
The main thing I'm seeing is props are generally brighter and some of the world is darker. Nearly all the props look twice as nice with the new...
are the filenames going to match the version numbers in the post?
Are you looking for the hall-of-mirrors effect, but non-solid?
I think it's best to start designing key areas of your map first, detail can be good, but will often need changing so you should focus more on...
see the date #necromondays
I think I heard that once, clearly these aren't the devs. Where are they?!
If you're on about models\props_mvm\mvm_upgrade_sign.mdl then it's idle.
Added a grenade with specularity and collisions, slightly edited model with base and other fixes, it's not very high poly though.
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