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  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
  1. Crash

    Hail Stan

    Hail Stan
  2. Crash

    CTF Crasher

    Me-er
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    Introducing myself and a fellow mapper

    Welcome to the site \m/
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    CTF Doublefrost

    More minor visual tweaks and changes Hopefully fixed all black brush faces? Ice is now slippery Some new assets added Repacked the map because I forgot that was a thing I had to do until now Read the rest of this update entry...
  5. Crash

    Doublefrost - More update

    More minor visual tweaks and changes Hopefully fixed all black brush faces? Ice is now slippery Some new assets added Repacked the map because I forgot that was a thing I had to do until now
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    CTF Doublefrost

    I've been fighting these a fair amount, I think I got most of them but looks like I missed one! Thanks for the heads up. For future reference to anyone who might be interested: it seems to be happening more often on brushes that are 45*, and simply deleting and undoing the delete resets the...
  7. Crash

    CTF Doublefrost

    Cleaned up a bunch of little tweaks (thanks megapieman) and made some minor adjustments to stuff and things. Tweaked the fog triggers to hopefully make it harder to cheese. Dramatically improved visleaf cuts, cutting compile time by almost 2/3rds of how long it took before on a full compile...
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    Doublefrost - Update!

    Cleaned up a bunch of little tweaks (thanks megapieman) and made some minor adjustments to stuff and things. Tweaked the fog triggers to hopefully make it harder to cheese. Dramatically improved visleaf cuts, cutting compile time by almost 2/3rds of how long it took before on a full compile...
  9. Crash

    CTF Doublefrost

    Doublefrost - It's a Map! CTF Doublefrost: It's a Map! Features: Daytime Snowy Custom Tree Frozen Basement Water! Wacky Not the final version of the map, but very close! Map!
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    Doublefrost A3

    CTF Doublefrost: It's a Map! Features: Daytime Snowy Custom Tree Frozen Basement Water! Wacky Not the final version of the map, but very close! Map!
  11. Crash

    Light model problem

    Usually there is a sprite placed on lights to give them the glow you are thinking of, check a decompiled map for it.
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    New to map making. What should I Do and Not do when making a map?

    I save so often I automatically hit ctrl-s just looking at screenshots of Hammer. Can't say I've ever noticed a correlation between a save and crashing to warrant waiting to do so.
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    Microcontest 14: Trains

    TRAINS
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    PL Shoreleave

    So I thought I knew what the issue was and sat down probably a year ago to fix it, only to find out what I thought was doing it, wasn't. So I greatly appreciate figuring it out for me, as I haven't had the motivation to sit down and trial and error my way around to figure out what the problem...
  15. Crash

    no u

    no u
  16. Crash

    How would I send the players flying?

    Another trick is dropping the player a tiny bit. Any height will get them to launch. I believe on Probed and Wubwubwub I used a clip brush that would toggle off and drop the player a very small amount which would cause them to be airborn and allow lifting them.
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    PL Oasis

    There definitely are a bunch of things we could change based on the event version, it's just not something that has really been priority. After a few other things I've been eventually wanting to do (very very slowly) it'll be on The List.
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    TF2 Theme metal cover (Bog Wizard)

    Uploaded the track to our Bandcamp page for download. It's free/ pay what you want. Eventually it'll find it's way to all the usual streaming services, too!
  19. Crash

    TF2 Theme metal cover (Bog Wizard)

    TF2 Theme metal cover (Bog Wizard) - doomed and sludged Available for download here Will eventually be on all the usual streaming services
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    TF2 Theme metal cover (Bog Wizard)