*Skybox on red side needs to be fixed*
You all wanted it so here it is. cp_gorge_event turned into cp_5gorge_event with a few texture changes to help tell each side apart.
Credits:
cp_gorge_event - Puxorb
5gorgeifying the map - MegapiemanPHD
Blue manor props - KrazyZark
-opened up walls of transitional building between mid and intel (thanks for the suggestions chin)
-changed annoying sentry spot by intel
-lowered added time for intel cap to 60 seconds
-minor detailing
-probably some other small things I've forgotten, idk
Videos where I talk about how I do things in Source. This is only about how I do things, there may be better ways so feel free to do whatever works for you.
Working With Angles:
-made the map less flat, open, and empty
-made the map less wide
-upgraded my vitality to increase it by 50 points
-removed cheeky sentry roof area behind the fence in the intel area
-added granary conveyor belt (thanks for the idea Rhamkin)
-probably other stuff too
-swapped around spawn areas
-added another route out of spawn building
-adjusted cap zone
-added upper windows at mid
-capping intel now adds time to the timer
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