Recent Activity

Activity stream for all registered members at TF2Maps.net.

  1. NoderNaeta replied to the thread Another Help Thread [MVM Population].

    Oh, yes very much so! Along with other community population files I examined to see how they were built. I tried to pick apart why this...

    Jun 22, 2017 at 7:50 PM
  2. pennsyrail replied to the thread Another Help Thread [MVM Population].

    I see. Sorry, like I said, I am a noobish being. I was looking at the .pop file and wandering if it might be that a bot name is typed up...

    Jun 22, 2017 at 7:43 PM
  3. Diva Dan replied to the thread PL Lionroar.

    If I'm going to be honest, a lot more effort will have to be put in to make this look jungle themed. At the moment a lot of choices...

    Jun 22, 2017 at 7:24 PM
  4. NoderNaeta replied to the thread Another Help Thread [MVM Population].

    I have no issue compiling the map. My problem is that I've now begun deciphering the hieroglyphics of code to make a functional...

    Jun 22, 2017 at 7:15 PM
  5. iiboharz rated killohurtz's post Agree in the thread got any suggestion on how to make the normal compile be faster?.

    It's important to note that func_viscluster should NOT be used as a band-aid solution for bad optimization. Yes, it will reduce compile...

    Jun 22, 2017 at 7:10 PM
  6. Messing Around replied to the thread PL Lionroar.

    ain't gonna happen, rushing only make your map looks bad, and what's the point of having your map finished in-time but looks like shit...

    Jun 22, 2017 at 6:59 PM
  7. pennsyrail replied to the thread Hammer Compiling Issues.

    I'll take a look at it later. Obviously hard to tell without the compile log :)

    Jun 22, 2017 at 6:20 PM
  8. pennsyrail replied to the thread Another Help Thread [MVM Population].

    Is goddess of machines your own entity or robot version? Almost looks like that is causing the problem. Though I could be telling you...

    Jun 22, 2017 at 6:19 PM
  9. pennsyrail replied to the thread Another Help Thread [MVM Population].

    Fouled, sorry.

    Jun 22, 2017 at 6:17 PM
  10. pennsyrail replied to the thread Another Help Thread [MVM Population].

    I don't know much about mvm, but I would say from looking at your compile that the sequencing logic you are using is fould. It makes me...

    Jun 22, 2017 at 6:16 PM
  11. Nicky rated killohurtz's post Agree in the thread PL Lionroar.

    @Star Bright @Hydrogen @ProfHappycat I would like to remind everyone that "Respectfully Disagree" is not to be used as a "Dislike"...

    Jun 22, 2017 at 6:03 PM
  12. Da Spud Lord rated killohurtz's post Agree in the thread PL Lionroar.

    @Star Bright @Hydrogen @ProfHappycat I would like to remind everyone that "Respectfully Disagree" is not to be used as a "Dislike"...

    Jun 22, 2017 at 6:01 PM
  13. pennsyrail replied to the thread Train Error..

    Look at my thread go! Gonna have to post in another one if this goes on.

    Jun 22, 2017 at 5:45 PM
  14. ProfHappycat thanked killohurtz's post in the thread PL Lionroar.

    @Star Bright @Hydrogen @ProfHappycat I would like to remind everyone that "Respectfully Disagree" is not to be used as a "Dislike"...

    Jun 22, 2017 at 5:45 PM
  15. pennsyrail replied to the thread Train Error..

    I was thinking it might be a light_env+sun problem possibly. They don't seem to cast anything into the skybox unless I noclip into it...

    Jun 22, 2017 at 5:44 PM
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