TSJ1020
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  • To be honest, it would have been easier for you to have just made a forum than posting comments on your profile. just a little tip! :)
    Fixed the lighting glitch. It was probably a skybox I accidentally made a func_detail. Payload map coming soon, point B wont cap now.
    Working on a payload map. I need someone who can texture it in the theme of a factory/mining facility and some help with changing spawns. :)
    DrSquishy
    DrSquishy
    To change spawns, simply disable the spawnpoints of the original spawn and enable the spawnpoints of the new spawns. You'll probably want to disable the door triggers of the original spawns, and enable the door triggers of the new spawn as well (the forward spawn would start with both the spawn points and the door triggers disabled so you don't start up there and can't access it before you're not supposed to)
    Anyone know how to make multiple active spawns? I need it for a KOTH map. If you could tell me how or do it for me, that'd be great.
    ics
    ics
    Just create another spawnroom with spawnpoints. In pl_goldrush last, there's actually 2 different spawns as well as pl_badwater too.
    I need a hightower style cart elevator for an upcoming payload map. can anyone help me?
    Edited CTF_PAINTBALL to be shorter, feel free to download and send me any edits!
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