G.bo Mar 13, 2018 Alright, TODAY is the day I should be able to post A1...a week after I said I would...
G.bo Mar 12, 2018 [Right Brain: Dude, let's make a new Medieval map about-] [Left Brain: Work on Nightflower.]
G.bo Mar 9, 2018 I know I probably won't be getting Nightflower into RC before April 20th, so I'm hoping I can at least get it to Beta by then. ('u')
I know I probably won't be getting Nightflower into RC before April 20th, so I'm hoping I can at least get it to Beta by then. ('u')
G.bo Mar 7, 2018 So I showed my friend the map that I was working on, and he said it looked like koth_orange. I was going more for lakeside, but alright...
So I showed my friend the map that I was working on, and he said it looked like koth_orange. I was going more for lakeside, but alright...
G.bo Mar 6, 2018 ...alright, I didn't end up doing what I said I would yesterday: just assume it will take a bit longer from educational things and such...
...alright, I didn't end up doing what I said I would yesterday: just assume it will take a bit longer from educational things and such...
G.bo Mar 5, 2018 Probably gonna upload screenshots later of final a1 build, followed by uploading a1 for imps. Hopeful, but expecting poor results as well.
Probably gonna upload screenshots later of final a1 build, followed by uploading a1 for imps. Hopeful, but expecting poor results as well.
G.bo Mar 1, 2018 ~Story time~ I just spent about two weeks of work on my map, not knowing displacements don't count as world brushes, trying to find a leak.
~Story time~ I just spent about two weeks of work on my map, not knowing displacements don't count as world brushes, trying to find a leak.
G.bo Mar 1, 2018 I'm hoping to get a playable version of "Night Flower" out by Monday: at worst, playtesting will give me TSI (Total Scrotal Implosion).
I'm hoping to get a playable version of "Night Flower" out by Monday: at worst, playtesting will give me TSI (Total Scrotal Implosion).
G.bo Feb 27, 2018 "Alright, this week, I'm gonna work on my contest map." *looks at full schedule* "Frickenstein's monster."
"Alright, this week, I'm gonna work on my contest map." *looks at full schedule* "Frickenstein's monster."
G.bo Feb 23, 2018 I need to finish my map before I end up starting one of my, like, 4,000 other ideas that I have drawn already. (>8C)
I need to finish my map before I end up starting one of my, like, 4,000 other ideas that I have drawn already. (>8C)
G.bo Feb 21, 2018 Alright, 2 months until the Connect 5 Contest maps are due: just gotta add spawn rooms, add lobby, fix leaks, test gameplay, do detailing...
Alright, 2 months until the Connect 5 Contest maps are due: just gotta add spawn rooms, add lobby, fix leaks, test gameplay, do detailing...
G.bo Feb 15, 2018 Since my displacements were going to make me lose my rootin' tootin' mind, I redid all the displacements at 2x scale. Much less painful.
Since my displacements were going to make me lose my rootin' tootin' mind, I redid all the displacements at 2x scale. Much less painful.
G.bo Feb 15, 2018 "Oh, I have a leak. Better fix that displacement." *3 hours later* "Alright, 16 displacements down, infinite to go..." (;n
"Oh, I have a leak. Better fix that displacement." *3 hours later* "Alright, 16 displacements down, infinite to go..." (;n
G.bo Feb 14, 2018 Alright, I've put ~4 hours into my koth mid for gameplay. I've added lazy displacements for the ground, health, and a working point.
Alright, I've put ~4 hours into my koth mid for gameplay. I've added lazy displacements for the ground, health, and a working point.
G.bo Feb 12, 2018 Dec 21st: Alright, drawn out my map, time to work on my connect 5 map in hammer! Feb 12th: I need to work on my connect 5 map in hammer.
Dec 21st: Alright, drawn out my map, time to work on my connect 5 map in hammer! Feb 12th: I need to work on my connect 5 map in hammer.
G.bo Feb 8, 2018 Temporary new icon while my next one is in progress: hope you like it. EDIT: Finished
G.bo Jan 12, 2018 I hate how many ideas I have that I could work on right now: Casinos, flower shops, harbors...too many maps...too little time... (;') n (;')
I hate how many ideas I have that I could work on right now: Casinos, flower shops, harbors...too many maps...too little time... (;') n (;')