H

Joined
Last seen

Profile posts Latest activity Postings Downloads About

  • I couldnt seem to leave a comment on the map(probably a fault on my end), for the next version of your map would it be possible to pack the double-ended-cart into the mapfile. I think this can be done with pakrat, correct me if i'm wrong. Cheers.
    Hey man! My Steam I.D. is (I think!)
    That would be wicked though I have now converted the map into its original form of Tug of War style gameplay. I made it a double payload because I couldnt get the one cart working for both teams however I have now sorted this. I do feel the double payload would have worked but the tracks need to be more parrel to each other than going off in opposite direction. By all means please play test the map as its the only way you can truely find its strengths and weaknesses. I have yet to upload the tug of war style map to tf2maps.net however here is a link to where I have done.
    Thanks every so much for your intrest and hope to hear from you soon.
    http://www.fpsbanana.com/maps/91575
    Hunter-Killer, what is your steam handle? Mine is Radenska -CIA-, add me if you'd like, but I just wanted to let you know I'm studying Depot for a twist on the dual payload map-style. May have some questions down the road, and I'll try to play test your map at the Cleveland Institute of Art during the Game Club's next LAN, if you'd like!
  • Loading…
  • Loading…
  • Loading…
  • Loading…