hehe
I do it like that too, I really detail 1 spot, than move on to the next one
{SeV}Snipergen[CA]: btw do you think it's possible for my map: I want this: when the map starts.. its 2 control point stage, red has to attack, blue defends. IF red succesfully defends, the map goes to the next stage that is a payload map to blue base to destroy it, if blue wins, its a payload map to the red base to destroy it. If they don't push the cart to the end, its switchteams on stage 1 again. IS THIS POSSIBLE?
since you're fkin better with entities than me