SnickerPuffs
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  • Finally got a new computer, and a really nice video card to boot! Finally, I can play TF2 with good graphics!
    Svode
    Svode
    what're the specs?
    SnickerPuffs
    SnickerPuffs
    According to the page that I bought it from, it has a 9th Gen Intel i5 processor, 12GB 2666MHz RAM, and a Radeon RX 550 video card. If you need to know any other specifics, just say.
    Svode
    Svode
    thats a good CPU, mine's similar
    I really want to remake an old map for the 72hr Jam, but then again, I kinda want to try a Bumper Cart map.
    Hey! I saw you wanted to tell me something on my little revamp, and was curious what it was
    SnickerPuffs
    SnickerPuffs
    It's simple, really. A lot of the changes you made help the map flow, such as the computer room access and the platforms between sniper perches. Others impede it, like the outside access or the supports holding up the new platforms. I suggest you "trace" over your map with devbrushes and submit it for regular playtest. Straight "Valve Edits" don't usually get much attention, but ground-up reworks do.
    Went to an old thread to find a custom model I frequently use (I'm getting a new computer) and was reminded of "koth_scientology".
    SnickerPuffs
    SnickerPuffs
    Why did I think that was a good map name?
    Since the Showcase was updated almost a year ago (with the last update gap being three years long), could we see some new maps added?
    I want to work on TF2 content before I go Uni this fall. Whether it be a map, a mission, or a model doesn't matter. I want to *create*.
    Billo
    Billo
    its easy to say something like that. I am in the same position for a few months now trying to release a new map of mine. The thing you need to do first is to take the decision. everything else will come eventually
    Haven't mapped since October, because school's been so busy. Might get stupid and make a non-symmetrical KOTH map to get my flow back.
    Half-baked contest idea : Make any type of map you want, but the floor is REQUIRED to be lava. Any input is gladly appreciated.
    Hey gamers! The admins at TF2Maps are working hard on the next amazing contest, but they need YOUR help to finish it! Give me your credit ca
    G.bo
    G.bo
    You can't have my credit cat, no matter how much you want it.
    Map Idea I Just Had : Take a connecting area from an official map, place a point roughly in the middle, and develop an A/D map around that.
    SnickerPuffs
    SnickerPuffs
    Obviously you'd need to make layout changes to smooth out the gameplay, but I think it'd be a neat challenge. Bonus points if it takes multiple iterations of the map for someone to finally catch on.
    G.bo
    G.bo
    I kind of get what you mean. Personally, I would make Upward into a sort of Snowy Coast style military base A/D with tons of level changes.

    Edit: Changing to a Mercenary Park/Enclosure assets. I've started drawing out structural and theme changes on an MS Paint document of an Upward overview. So far, A point is going to be a gift shop and B point is going to be part of a secret military base.
    Newest Map Idea: Make a map set in Da Nang, Vietnam, so I can make a bridge held up by a giant stone hand that's flipping you off.
    Slowly chiseling out a map based on a detail pass of Valvebase I attempted in 2015. If released, name might be "Snowic" (Snowy + Stoic).
    As I just posted to my Twitter. I'm taking a short break from TF2 for the next couple months (unless an update drops). Wish me luck, y'all.
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