- Apr 12, 2008
- 792
- 286
A picture is worh 999.999999 words, so...
Now, you'll notice that the gray rock is not the same in all 5 textures. In game, both of the textures with dirt on them show up much lighter. Now I checked the vmt, and there shouldn't be any reason for this, but I could be wrong. Its included below. Thoughts?
Now, you'll notice that the gray rock is not the same in all 5 textures. In game, both of the textures with dirt on them show up much lighter. Now I checked the vmt, and there shouldn't be any reason for this, but I could be wrong. Its included below. Thoughts?
Code:
"WorldVertexTransition"
{
"$basetexture" "Nature/rockwall001forest"
"$basetexture2" "Nature/dirtground009"
"%tooltexture" "Nature/rockwall001forest"
"$blendmodulatetexture" "Nature/dirtground002_blendmask"
"$bumpmap" "Nature/rockwall001_normal"
"$bumpmap2" "Nature/dirtground001_height-ssbump"
"%keywords" "tf"
"$ssbump" "1"
"$surfaceprop" "dirt"
}