Kelvin new gamemode.

Game mode

  • PLR

    Votes: 9 36.0%
  • 5 CP

    Votes: 10 40.0%
  • CTF

    Votes: 1 4.0%
  • KOTH

    Votes: 5 20.0%

  • Total voters
    25
  • This poll will close: .

NovaSilisko

L42: Life, the Universe and Everything
aa
Feb 3, 2009
502
270
I can't make A/D cp worth a damn. Hell, I can't make ANY a/d worth a damn.

So I'm changing the gamemode.
 

Inqwel

L6: Sharp Member
Jun 2, 2008
308
59
You've given up too easily. A little work could clean up those problems no sweat.
 

StoneFrog

L6: Sharp Member
May 28, 2008
395
81
I'm going to go with PLR. Balancing out the middle spawns when thermal was in development didn't seem to work out too well, and all the other types are bland.

I think a volcanic-themed PLR map could be quite interesting.
 

NovaSilisko

L42: Life, the Universe and Everything
aa
Feb 3, 2009
502
270
As it turns out, not unexpectedly, I hate balancing A/D maps.
 

Inqwel

L6: Sharp Member
Jun 2, 2008
308
59
I can't change my vote but make mine for PLR instead of 5 CP.
 

Nineaxis

Quack Doctor
aa
May 19, 2008
1,767
2,820
Judging by Kelvin A2, I think you need to brush up on understanding some TF2 mapping concepts before starting a map (Sniper line of sight into spawn = BAD), and second, actually try and collect feedback and release new versions of a map before throwing it out because it didn't work well.