Crossover2

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
Hi, Figured I'd start posting here because my map is beginning to kind of take off.



Red Base:
Blueprint: 90%
Detailing: 10%
Displacement: 10%
Lighting: 10%

Blue Base:99%
Blueprint: 100%
Detailing: 98%
Displacement: 100%
Lighting: 98%

Crossover Channel: 100%
Blueprint: 100%
Detailing: 100%
Displacement: 100%
Lighting: 100%
 
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ThatGuy

L2: Junior Member
Nov 5, 2007
51
0
oh sweet I was hoping for a remake of this, good luck.. please post screenies asap :)
 

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
Crossover Canal:

hl22007-12-1423-55-29-28.jpg

hl22007-12-1423-55-16-95.jpg
 
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ThatGuy

L2: Junior Member
Nov 5, 2007
51
0
*Jaw drops* Holy Crap, that looks way better than I expected.. that looks so nice, good job.



:thumbup:
 
B

Buster Charlie

The covered bridge looks kinda weird underground like that. Why not make the bridge area open sky?
 

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
Yeah... I'm really against opening it up :p. I think I'll probably remove the bridge cover. The idea was to protect against falling rocks but no one is making that connection. Plus it kind of obstructs the view a lot, and so in that aspect it makes this version a lot harder to snipe in then classic. And I play sniper :p.

So, I'll probably remove the top
 

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
I'm gonna be busy the following week to two weeks because of finals, and I'm in a show so I have little time for lots of homework. Production on this map will be held for probably about a week and a half. I'll pick it up when I come back though :D
 
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ThatGuy

L2: Junior Member
Nov 5, 2007
51
0
Aww, this map is more important then finals :p

the map looks great, keep it up. I can't wait to try it out :)
 

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
I'm back on my map. Just thought I'd let you all know.

Screenshots to come of outside the blue's spawn door.
 

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
Ok, so first, I've just decided instead of bombarding you with constantly new screenshots I'm just going to go in and update ones as they change. So all the old screenshots in this thread are the new and improved versions of those sections.

That said, here's outside blues spawn. I only have a few tweaks I need to do so I figure it's presentable :D

hl22007-12-1423-54-44-12.jpg

hl22007-12-1423-54-33-60.jpg


I am concerned the room might be a little dark, so I may have to turn up the lights a little bit.
 

Intraman

L4: Comfortable Member
Nov 4, 2007
191
0
It looks light well for the area. I assume its not going to be a central fighting area, right?
 
S

Snockis

donno if you gonna make a TFC Crossover2 ripoff, but will we be able to jump up to the roof area above the flag room?

IMO, you should change so engineers and other def thingies can stand up on the pillar area where the blue or red area meet the mid one. Similar to what it is in the TFC version.