Gametrailer's VALVe interview, Goldrush preview and more!

Brandished

L5: Dapper Member
Jan 19, 2008
234
311
"Chapter 1: Gabe Newell: Geoff talks with Valve co-founder Gabe Newell about plush additions to the Valve store and the possibility of Counter-Strike 2."

"Chapter 2: Portal Possibilities: Geoff finds out the truth behind the cake and if there are other humans roaming around Aperture Science."

"Chapter 3: Left4Dead: Geoff talks to Project Lead Mike Booth about Left4Dead and Amanda rolls around LA in Gamecock's political, and furry, party bus."

"Chapter 4: Lego Batman & TF2: The world exclusive Lego Batman gameplay trailer, a first look at TF2's new map and Gabe Newell talks about the future of Valve."

High Def:
http://www.gametrailers.com/gametrailerstv_player.php?ep=10&sd=0

Low Def:
http://www.gametrailers.com/gametrailerstv_player.php?ep=10&sd=1&ch=1


Also, for those who can't wait to see it, a nice flythrough of VALVe's new map, also available on GameTrailersTV.

High Def:
http://www.gametrailers.com/player/31346.html

Low Def:
http://www.gametrailers.com/player/31347.html?type=
 

Armadillo of Doom

Group Founder, Lover of Pie
aa
Oct 25, 2007
949
1,228
Awsome find! Streaming now. I can't wait to see the Pyro plushie :D
 

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
Oh this is a step backwards, badlands looked very diffrent and cool, this reminds me too much of dustbowl! :(
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
Yeah new models almost certainly (the cart :p)
I like the way it is multiple stage :D and it looks pretty awesome, if a little bit bland
 

MangyCarface

Mapper
aa
Feb 26, 2008
1,626
1,325
Badlands was definitely better in terms of aesthetics. But look again; although this is reminiscent of dustbowl, they're doing a couple new things: I've noticed so far
1. Much more wood. Makes the map look like an actual base of some sort. Dustbowl really doesn't make any sense conceptually. A couple shacks here and there, some mining equipment strewn about, then all of a sudden some industrial area with a rocket.
2. Grey tones. They're using a lot more concrete and faded metal in this one, the map looks more subdued in tone.
3. Size. Hard to completely tell without being in game, but the level seems much more open, with far fewer choke points (read: easier to sneak around as spy) in the form of tunnels. It'll be harder to defend than dustbowl, I think?
4. Bucket on a string. WTF IS THIS? 55 seconds in, look for it. How does that make any sense???
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
hehe yeah a bucket on a rope. I guess its for something usefull......
 

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
Its decoration who cares, better that than nothing imho :)
It doesn't have to make sense, if it looks good and it doesn't bother you, woohoo! :)