Lighting question

Freyja

aa
Jul 31, 2009
2,994
5,813
I don't understand it. My map's constrast is too high. You can't even see the roof!



So then, I tried copying a light from badwater, which I know works fine, instead of making my own.
Take this screenshot for example:

plchasm0003.jpg


Nope. Same lights as badwater, but badwater is like this:

plbadwater0009j.jpg




I don't understand it. I even tried copying the env_light, tone control and shadow control.

Only thing I can think of is I've got the lighting compile program on fast, is that right?
 
Last edited:

Freyja

aa
Jul 31, 2009
2,994
5,813
Whoa, I never thought of that. The leak was huge! How did I not miss it?

I feel so stupid. Thank you!