- Jun 16, 2009
- 49
- 30
Hey guys been awhile since I've been on here and i'm glad i'm back on!
But let me cut to the chase here.
You guys work so hard on your maps and continue to have pride in it, I'm glad that you guys do. That's the beauty in map making! But we have been presented with a problem I am starting to be disgusted with it.
Gotfrag:
the holy grail of flamming and horrible representation of the competitive community.
I just been looking at the forums just a few minutes ago and seen nineaxis and youme (hopefully my spelling is correct on your names) getting ripped on about there map and the respawn time and all that nasty junk that they give to you.
I left a post defending you guys. how they should respect the fact you guys present new material to them.
I know that there's been a post about competitive players here and I ignored it after I posted a 3rd or 4th time there,to defend competitive players, but it seems like I'm swaying away from those senses, the competitive scene is slowly dying because of the pool of lower skill and newer teams. One major company called Complexity had dropped there support for tf2 since the skill level is not there and the roster changes they have had(full story on http://www.complexitygaming.com/index.php?c=news&id=1140 ), I blame most people in the competitive community for pushing away new players that could potentially can be good players...I'm sad that depression is upon competitive players.
But there is no depression upon map makers!
Mappers continue what you guys do best and do not worry so much on the competitive scene, you map for yourself and the entertainment of others, please do not let them let you down if your map is presented in competitive play. WE ARE TF2MAPS.NET!!!!!
But let me cut to the chase here.
You guys work so hard on your maps and continue to have pride in it, I'm glad that you guys do. That's the beauty in map making! But we have been presented with a problem I am starting to be disgusted with it.
Gotfrag:
the holy grail of flamming and horrible representation of the competitive community.
I just been looking at the forums just a few minutes ago and seen nineaxis and youme (hopefully my spelling is correct on your names) getting ripped on about there map and the respawn time and all that nasty junk that they give to you.
I left a post defending you guys. how they should respect the fact you guys present new material to them.
I know that there's been a post about competitive players here and I ignored it after I posted a 3rd or 4th time there,to defend competitive players, but it seems like I'm swaying away from those senses, the competitive scene is slowly dying because of the pool of lower skill and newer teams. One major company called Complexity had dropped there support for tf2 since the skill level is not there and the roster changes they have had(full story on http://www.complexitygaming.com/index.php?c=news&id=1140 ), I blame most people in the competitive community for pushing away new players that could potentially can be good players...I'm sad that depression is upon competitive players.
But there is no depression upon map makers!
Mappers continue what you guys do best and do not worry so much on the competitive scene, you map for yourself and the entertainment of others, please do not let them let you down if your map is presented in competitive play. WE ARE TF2MAPS.NET!!!!!