A 3 stage, industrial themed Payload Race, featuring open spaces, long sight lines and curving corners.
This shall be my entry for the 2009 PLR/CTF Contest.
June 15th
Drawn up some plans, which i will clean up in photoshop.
These were really for me to understand. So I could get my head around them. Not for public release.
Please be critical, as this is my first major mapping project.
August 12th
Released Alpha 1.
Thanks
KNOWN BUGS
Need to nobuild the Window awnings
Need to increase the size of the respawnroom brush, to cover the sniper deck.
Some bugs with the cart at the beginning, need to test this.
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