- Nov 25, 2008
- 664
- 647
Hello, this is my technically second actual map release but my first map that's in an actual catergory (ie ctf, cp etc)
CP_Dump is a 5cp symmetrical map set in a power plant's processing facilities in the middle of the desert. It focuses on controls points that stay at the same altitude, while the defending areas get progressively higher.
This is only an alpha, I know the detailing is off. Blu has been partially detailed to make it look nice, but Red's side is literally a rotated Blu with some texture changes.
Features
Known issues:
I look forward to your feedback and criticisms (assuming it is constructive in at least one way)
Special thanks to Muffin Man for general helping
CP_Dump is a 5cp symmetrical map set in a power plant's processing facilities in the middle of the desert. It focuses on controls points that stay at the same altitude, while the defending areas get progressively higher.
This is only an alpha, I know the detailing is off. Blu has been partially detailed to make it look nice, but Red's side is literally a rotated Blu with some texture changes.
Features
- 5 Control Points
- Fog
- Custom materials
Known issues:
- Red is very ugly
- There is no 3D skybox
I look forward to your feedback and criticisms (assuming it is constructive in at least one way)
Special thanks to Muffin Man for general helping
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