- Aug 5, 2009
- 5
- 0
This is my 1st map to ever release to the public, so be nice and hopfully everybody likes it.
DOWNLOAD AT FPSBANANA
Coret is a standard CTF symmetrical map. It is a total recreation of the classic UT 99, ctf-coret. In this build, there are no ambient sounds or anything like that, visually it is almost 100% complete.
The original was far too dark and un-tf2-like, so i brightened it up a lot and also tried, and hopfully sucsessfully, to mix the UT style with TF2 style as much as possible. I also tried to keep the layout exactly how the original was for the die hard UT 99 fans. : )
I will be updating this to a final release as soon as possible. I've also an idea to add extra areas and routes for a CP version of the map and rename it cp_coret_extended or something like that.
-glitches still exist
-no ambient sounds
-texture seams exist
-improvements to be made in the future
-not final version
Please reply to thread or email Aniukha/Dave at "metallicanut_1987@hotmail.com" (excluding quatation marks) with regards to anything to do with this map.
example:
Locations of:
-glitches
-graphical glitches
-texture seams and so on
or:
-ideas for improvements
-or any sort of feedback you wish to give.
The more feedback, the better.
I'm also looking for someone interested in hosting the map on their dedi server or a clan's server for a decent test. Previous tests of the map have been done on listen servers for only short periods with only a few players. 12+ max players would be preferable. Anyone who's interested or decides to host the map on their server anyway, please reply with server name and IP.
Cheers all
DOWNLOAD AT FPSBANANA
Coret is a standard CTF symmetrical map. It is a total recreation of the classic UT 99, ctf-coret. In this build, there are no ambient sounds or anything like that, visually it is almost 100% complete.
The original was far too dark and un-tf2-like, so i brightened it up a lot and also tried, and hopfully sucsessfully, to mix the UT style with TF2 style as much as possible. I also tried to keep the layout exactly how the original was for the die hard UT 99 fans. : )
I will be updating this to a final release as soon as possible. I've also an idea to add extra areas and routes for a CP version of the map and rename it cp_coret_extended or something like that.
-glitches still exist
-no ambient sounds
-texture seams exist
-improvements to be made in the future
-not final version
Please reply to thread or email Aniukha/Dave at "metallicanut_1987@hotmail.com" (excluding quatation marks) with regards to anything to do with this map.
example:
Locations of:
-glitches
-graphical glitches
-texture seams and so on
or:
-ideas for improvements
-or any sort of feedback you wish to give.
The more feedback, the better.
I'm also looking for someone interested in hosting the map on their dedi server or a clan's server for a decent test. Previous tests of the map have been done on listen servers for only short periods with only a few players. 12+ max players would be preferable. Anyone who's interested or decides to host the map on their server anyway, please reply with server name and IP.
Cheers all
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