- May 14, 2008
- 80
- 43
Hi, I hope this is in the right area The pack's not even near release and still in the skunkworks stage, so I was hesitant to put it in the models/textures/etc area... If it's in the wrong place, please say and I'll try to get a mod to move it!
Anyways, I've been concocting a little sound project over the past 2 days, and decided to turn it into a more "public" project: a custom TF2 voice pack! Simply put, it's a bunch of voices designed to be used alongside the normal TF2 announcer voices, not a replacement.
Problem is, I'm at a loss at what to include.
So far, I've got some map-specific stuff (spawned from a map project I'm working on):
But frankly, this list is too small and specialized, but when I try to brainstorm what other dialogues'd be nice, I find myself at a total loss.
Perhaps you guys could toss some ideas my way?
An example of what I'm doing:
[ame="http://www.youtube.com/watch?v=g8bhk-omNuY"]YouTube - Custom Team Fortress 2 PA/Announcer Sounds (Voices) Test[/ame]
Anyways, I've been concocting a little sound project over the past 2 days, and decided to turn it into a more "public" project: a custom TF2 voice pack! Simply put, it's a bunch of voices designed to be used alongside the normal TF2 announcer voices, not a replacement.
Problem is, I'm at a loss at what to include.
So far, I've got some map-specific stuff (spawned from a map project I'm working on):
- Security override in sector R-E-D/B-L-U.
- Initializing biological contamination control procedure 8-3(-B).
- Please evacuate the area immediately.
- Initializing...
- Sector R-E-D/B-L-U sterilized.
- Warning! Security breach in sector R-E-D/B-L-U.
But frankly, this list is too small and specialized, but when I try to brainstorm what other dialogues'd be nice, I find myself at a total loss.
Perhaps you guys could toss some ideas my way?
An example of what I'm doing:
[ame="http://www.youtube.com/watch?v=g8bhk-omNuY"]YouTube - Custom Team Fortress 2 PA/Announcer Sounds (Voices) Test[/ame]