I had a realization today. My map sucks. I'm a fair way a long and I don't want to start over, nor do I have inspiration for any other map.
I drew up a quick sketch of my map so far. It's a payload.
Any ideas how I can make this an actual decent map?
The dark blue is the track, the little cross-beams are the capture points.
Light grey are buildings, light red are red spawns, light blue are blue spawns, brown is cliffs (Thats why the map is called chasm) the tunnels through the brown are mine shafts...oh, and the big grey blob at the top is a dam.
And the light blue is water(kinda not there, dried up, but there's some puddles)
Keep in mind a lot of those open areas will be filled with cliffs/cuttings/tunnels etc
Any ideas/inputs? Or should I just drastily change the entire thing?
I drew up a quick sketch of my map so far. It's a payload.
Any ideas how I can make this an actual decent map?
The dark blue is the track, the little cross-beams are the capture points.
Light grey are buildings, light red are red spawns, light blue are blue spawns, brown is cliffs (Thats why the map is called chasm) the tunnels through the brown are mine shafts...oh, and the big grey blob at the top is a dam.
And the light blue is water(kinda not there, dried up, but there's some puddles)
Keep in mind a lot of those open areas will be filled with cliffs/cuttings/tunnels etc
Any ideas/inputs? Or should I just drastily change the entire thing?
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