Thanks to new member Cargo Party and his [ame="http://forums.tf2maps.net/showthread.php?t=8529"]recent thread[/ame] for inspiring me to make this! It's not exactly what he wanted but as close as I could get.
The gametype is VIP. When your team spawns (in a temporary spawn) someone must pickup the intelligence to open the real spawn. As long as someone on your team is holding the intelligence everything continues as normal - but if it's dropped, your team has 30 sec. to retrieve it, or the opposing team wins the round!
The bsp (Download Here) has an instruction sign packed into it that displays in spawn so everyone knows what's going on.
In the next iteration I'll fix any problems (if any arise) and make the round wait to start until both teams have picked up their intelligence.
The VMF is attached.
Thanks,
Backslash
The gametype is VIP. When your team spawns (in a temporary spawn) someone must pickup the intelligence to open the real spawn. As long as someone on your team is holding the intelligence everything continues as normal - but if it's dropped, your team has 30 sec. to retrieve it, or the opposing team wins the round!
The bsp (Download Here) has an instruction sign packed into it that displays in spawn so everyone knows what's going on.
In the next iteration I'll fix any problems (if any arise) and make the round wait to start until both teams have picked up their intelligence.
The VMF is attached.
Thanks,
Backslash