Question about Doors.

kiR 。◕‿‿◕。

L1: Registered
Aug 6, 2009
9
0
For some reason, after I compile and start up my map. I look at my door, and its completely rotated sideways, and tilted.

This is really perplexing to me considering I made my door a func_door and not rotating..
Ive set my door to start closed (could this be it?)

Can anyone offer some insight?
 

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
For some reason, after I compile and start up my map. I look at my door, and its completely rotated sideways, and tilted.

This is really perplexing to me considering I made my door a func_door and not rotating..
Ive set my door to start closed (could this be it?)

Can anyone offer some insight?

Not rotating, hrm. I'd still check that the doors origin property is where it should be, and that no weird values crept into an angles/axis field.
 

kiR 。◕‿‿◕。

L1: Registered
Aug 6, 2009
9
0
I will center out its origin again and see how it goes.


edit: Gah, that didnt help.. the door still spawns like.. sideways and tilted
 
Last edited:

Waif

L7: Fancy Member
Mar 22, 2009
412
125
Make sure the move direction is correct and try changing the spawn position setting.
And of course check your pitch/yaw/roll :p
 

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
You know, I'd just un-entity it ("move to world"), move the brush to how you want it, and then re-entify it as a door.

It won't salve the aching human need to make sense of an uncaring and cruel universe, but it'd probably be faster.
 

Waif

L7: Fancy Member
Mar 22, 2009
412
125
Arg.. I cant figure out whats wrong with it.. for a normal door that opens up to the right.. what should it look like for those?

So it goes diagonally up and right? That could be the problem, eveer try what ter suggested or make the move direction a simple up or down.
 

Hanz

Ravin' Rabbid
aa
Jan 18, 2009
844
479
Or just completely remake the door? That would definately solve it, I think.
 

Open Blade

L420: High Member
Nov 30, 2007
439
34
when in doubt, find a map that has a working door like the one you have, look at it's properties and compare them to what you have.
 

kiR 。◕‿‿◕。

L1: Registered
Aug 6, 2009
9
0
Ok well just an update here, I got the door fixed. apparently some rogue angles got in there somehow and thats why it was tilted and sideways.
As for the direction that the door slides. I could NOT for the life of me get it to slide the way i wanted and I tried literally every direction.
But, the door DOES work now, thank you everyone :)