Skybox problem

Feb 17, 2009
1,165
376
Hi so i am close to release my map [ame="http://forums.tf2maps.net/showthread.php?p=89133#post89133"]cp_steam_a1[/ame]
The map is gravelpit style, so i seperated map with skyboxes, but when i go in-game i can see all of the map at once :(

Ingame
cp_steam_dev0003.jpg

Hammer:
dunooo.jpg
 

ParanoidDrone

L3: Member
Feb 19, 2009
147
11
IIRC, Skyboxes force themselves to the bottom layer of whatever's being rendered on your screen. So while they impact vvis (I think), you can still see through them if you try using them as walls.
 

Vigilante212

L420: High Member
Dec 21, 2008
481
33
Do a full compile to see if they work if they still dont you may need to add areaportals to the openings to seperate each section.
 
Feb 17, 2009
1,165
376
I did a full compile, but still i could see all of the map at once...
Why nobody else has this problem... So many maps use skyboxes like this...
Wheres my problem?
 

Vigilante212

L420: High Member
Dec 21, 2008
481
33
I had this problem but it went away when i did a full compile. Your going to have to add areaportals to your doways between the areas now that should fix the problem.