Dueling Keeps Classic

Bacon Sandvich

L2: Junior Member
Jul 28, 2009
76
43
A classic remake of Quake III's Dueling Keeps. In this "classic" version there will be no respawn room, spawn points are at the exact locations of the original map. To change classes, I have created what I call dressing rooms.

This is my pilot of whats to come, if everyone enjoys this map, there will be more in store, just be pateint, it takes me around two weeks to recreate these maps.

A more "original" release will be coming soon, which will have the normal respawn rooms of tf, and a more open and highly edited level that will be balanced for all classes.

Note: An error will pop up on consoles when using the jump pad. This will not cause any problems on the server, its just informing you (of too much information) that the error has been clamped(fixed/contained) and will not disrupt your server in any way.

Things that do need improving on....

-Need a way to inform players new to the map what/where the dressing room is. If anyones got some good suggestions Id be happy to hear them.
-Forgot to place a flag observation point for the red team.
-Id like to find/create a color correction that has that retro/old timey feel.
 
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Hellfire

L9: Fashionable Member
Jul 9, 2008
601
142
god, i remember this map :D
 

Fearlezz

L10: Glamorous Member
May 4, 2008
787
476
Reminds me of quake
 

eraSuS

L1: Registered
Jul 19, 2009
17
0
Nice map, alittle to small for me though.. :)

btw, how did you make those jumppads? I've been looking on how to do one.
 

DJive

Cake or Death?
aa
Dec 20, 2007
1,465
741
Ha i saw this and was pretty pissed/happy at the same time.

Before i left for vacation last Thurs i had plans to make it.

Came back and see that you have, so i'm happy i dont need to.

Please do it justice though and TF2-it up more. Its a great map that CAN fit into TF2 style, but it needs to be adapted, not just carried over.