Trains on Timer Like Well

flux

L1: Registered
Jun 16, 2009
49
30
I'm not a great expert at trains just yet but this might help, go to your track_2 entity and go to it's flags and there should be a check box for teleport to THIS path track, maybe if you muck around with that and test it you might find your solution. If you do please do tell!

or always look at wells path_tracks and set up. I haven't done it myself yet but if you do might help

flux
 

BagOfChips

L5: Dapper Member
Feb 7, 2009
227
17
New Issue. i figured out setting the last path "OnPass" to "TeleportToTrackPath" would allow it to reset.

edit: I parented the next train to a logic haha

edit edit: I added in two more trains, and now none of the 4 work. No sounds, no movement, nothing.

Entities here: http://www.mediafire.com/download.php?nkrnjjzwlnh
 
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flux

L1: Registered
Jun 16, 2009
49
30
is it because your using more than one logic_case? See I haven't gotten this close to this stuff yet because it is a bit more complicated. I'll look at Well and study that tonight
 

BagOfChips

L5: Dapper Member
Feb 7, 2009
227
17
Well has more than 1 logic case :/

edit: I got it to work. I forgot to change some of the track path's onpass

Now to work on the lights >:]
 
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