Map Testing - Sunday August 2 - Euro Server

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A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
Thread will open for submissions FRIDAY morning (CDT)

TF2Maps.net Official EU Server: 94.75.238.70:27015
Gameday Host: Youme


Event will begin at:
Central European Summer Time: 6:00 PM
UK (British Summer Time): 5:00 PM (GMT+1)
Eastern Daylight Time: 12:00 PM
Central Daylight Time: 11:00 AM (GMT-5)
Mountain Daylight Time: 10:00 AM
Pacific Daylight Time: 9:00 AM

START | RUN | MAP | AUTHOR | DOWNLOAD | FEEDBACK 1100 1700 |15|cp_drip_a1|qpingu| TF2Maps.net | cp_drip thread 1115 1715 |15|plr_animus_a4a|Fearlezz| TF2Maps.net | plr_animus thread 1130 1730 |30|plr_solitude_a4|pitto| TF2Maps.net | plr_solitude thread 1200 1800 |30|pl_nuclear_a9|Mashpotatoe| TF2Maps.net | pl_nuclear thread 1230 1830 |15|arena_cargo_b4|Jack Riguel| www.filefront.com | arena_cargo thread 1245 1845 |15|cp_demolition_a1|NameLess| nameless-maps.com | cp_demolition thread 1300 1900 |30|pl_rivercrossing_rc1|Ezekel| TF2Maps.net | pl_rivercrossing thread 1330 1930 |15|pl_bonanza_a2|MrSinistar| TF2Maps.net | pl_bonanza thread

Map Submission Format
  • Required: Map Filename (ctf_example_a4)
  • Required: TF2Maps.net file ID number, OR url to offsite download.
    .bz2 archive is preferred, but not required. May NOT be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
  • Required: TF2Maps.net discussion thread number.
  • Optional: Available time & your time zone. Only necessary if you aren't available for the whole testing period and wish to attend your map.
  • Optional: Would you like the SourceTV demos of the test? (will be uploaded to here)
  • If your submission is a single stage out of a multi-stage map, please mention this.

Repeat submissions of a map:
Only post the info that has changed.
- You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links!), easier for me, and less clutter on the site.
- Discussion thread never changes so only needs to be submitted once.


Submission rules
  • The map must be playable. This means fully functional objective system, proper spawns, non-fullbright, etc. The purpose of gameday is to help authors refine their designs, not catch newbie bugs.
  • Filename must be all lowercase. (ctf_example_a1.bsp, NOT CTF_Example_A1.bsp)
  • Submission deadline is 4 PM CDT, 1 day prior.
  • Submissions for will be on a first come, first served basis.
  • You may NOT reserve a submission without a download.
  • Please limit your submission changes. Updating your submission version is allowed if an important issue is discovered, but don't submit early if you will be updating every day with a new version.
  • When editing a submission for update/reservation, please make a new post to note that you have done so.
  • Standard maps receive 30 minutes playtime, arena maps receive 15. An extension may be requested for more mature non-arena maps in need of fine tuning.
  • Testing will be limited to ~3.5 hours each day.
  • The map author may request a team scramble after at least two complete rounds have been played.

Multiple submissions per author
  • A specific map version may NOT be submitted to more than one day.
    The exception is mature maps in need of fine tuning. It is preferred you request for an extension rather than a double-booking, however, you may with the following rules:
    - Make ONLY ONE submission post, in the main day you want.
    - In that post specify the other day, and your map may be slotted in, at the admin's descretion, schedule permitting.
    - Double-bookings will not receive time extensions.
  • Different maps from the same author (ctf_example, ctf_eggsample) are permitted on the same day if there is space, but maps from other authors come first. If submitting more than one, please specify which should take priority, or simply submit on seperate days.
  • Different game modes of the same map (ctf_example, cp_example) are only permitted on different days.
 
Last edited by a moderator:

qpingu

L1: Registered
Jul 5, 2008
25
9
Map Filename: cp_drip_a1
Download: http://forums.tf2maps.net/downloads.php?do=file&id=2066
Discussion: [ame="http://forums.tf2maps.net/showthread.php?t=8430"]CP Drip - TF2Maps.net Forums[/ame]
Time: Anything works.
SourceTV: Yes please (I might not make it).

This is stage 1 of my potentially 3-staged map. I'm okay to take a 15 minute slot, as the map itself is pretty basic and completely untested (I'd hate to have one team getting steamrolled for 30 minutes). I just want a sense of how it plays and if I should continue development.


Thanks!
 

Fearlezz

L10: Glamorous Member
May 4, 2008
787
476
Map: plr_animus_a4a
Download: 1860
Discussion: 7526
Available time: Soon, but not the first map please.
Source TV: Yes
 
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Waif

L7: Fancy Member
Mar 22, 2009
412
125
map: pl_nuclear_a9
download: 1485 (It was on last weeks gameday-but I'm not sure which server so better safe then sorry)
STV Yes please
Time Any, I can't make it
 
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Jack Riguel

L10: Glamorous Member
Jul 19, 2009
721
254
Map: arena_cargo_b4
Download: Here
Forum Topic: [ame="http://forums.tf2maps.net/showthread.php?t=8179"]Here[/ame] #8179
SourceTV:Yes
Time Zone: Alaska Standard Time, after 9am.
 
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pitto

L3: Member
Feb 17, 2009
109
73
Map: plr_solitude_a4
Download: 1986
Discussion: 7364
Available time: Preferably Earlier
Source TV: Yes please
 

MrSinistar

L2: Junior Member
Feb 5, 2008
82
6
Updated pl_bonanza to a2. Same download link as before.
 

MrSinistar

L2: Junior Member
Feb 5, 2008
82
6
Thanks for playing my map, guys. I've figured out how to fix my map's slightlines now. :)
 
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