- Apr 9, 2008
- 1,706
- 1,491
I need my cart to roll forward at a fixed speed when players aren't touching the cart but when they are pushing the cart the speed should return to the usual pushing speed such as 0.55 for 1 person.
I've made an attempt myself by modifying the rollback so the OnTrue output makes the cart move forward at 0.1 instead of -1. OnFalse still sets the speed to 0.
I have a 2 track_paths both control the value of the roll forward branch. The problem is that OnFalse doesn't work at all. Sending a value of 0 does not stop the cart.
Either this is the wrong way to implement such a feature or I've messed up. Does anybody have any other ideas on how to do this?
I've made an attempt myself by modifying the rollback so the OnTrue output makes the cart move forward at 0.1 instead of -1. OnFalse still sets the speed to 0.
I have a 2 track_paths both control the value of the roll forward branch. The problem is that OnFalse doesn't work at all. Sending a value of 0 does not stop the cart.
Either this is the wrong way to implement such a feature or I've messed up. Does anybody have any other ideas on how to do this?