Waif
L7: Fancy Member
- Mar 22, 2009
- 412
- 125
Not to be hard-headed, but I'm not convinced this is a problem. Pipeline has tunnels which act the same way (something I love about Pipeline). It offers an interesting route for attackers, is easily accessible to soldiers, scouts, and demomen. And for the other classes, they can just go through their tunnel and on the other end make a U-turn and head down the other tunnel.
Still, for other classes, thats a long way to go, and they have to walk pratically right in front of the enemies spawn
Think about the side routes in pipeline, all of them have a way for the defending team to get into the route about half way along it, to flush out attackers who are camping near the exit.
These layouts look sort of like a giant X or Y when viewed from above.
Yours are more like || , which means double the running distance for anybody wanting to get there.
Who knows though, you are probably right :blush: