Train Tack onpass fail

maxtraxv2

L3: Member
Jan 23, 2009
103
3
im trying to make a cart merge with the bomb train but it seems to like beeing on its side and the bomb_CapArea2 seems not to function(witch is the first active one)

well just open this file you will see what i mean...

http://www.storage.to/get/fllNOUFU/traintest1.vmf

check tracks A_14,13,3,4,1
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
It's been less than 2 hours, 80% of the members are asleep. Have some patience.
 

lucky

¯\_(ツ)_/¯
May 25, 2009
583
145
First problem I came across:
Track_A_10

next stop target: Track_A_18 (one which apart from not being next in numerical order, does not exist)


Why do you have so many func_tracktrains? Make those nodraws you use for clips a func_brush

Why are there 3 trigger_capture_areas? Just have 2 covering both carts, the same size; one parented to the back cart, one parented to the bomb cart.
 
Last edited:

maxtraxv2

L3: Member
Jan 23, 2009
103
3
well the cart is penrted to the bomb_train but when it hits first goal it stops following the cart
(witch is what i want to happen) then the bomb_train moves ahead then stops and a track
then disables its caparea

then it enables cart caparea(or push area)

the part under this doesnt work:
then cart_holder1 moves pass the track behind the bomb_train and is repernted with bomb_train witch also enable the track ahead